I am currently learning how to sprite. Right now I am trying to sprite an isometric game tileset. It is not working too well. Currently I am learning the basics.
There are lots of great tutorials on the web like The Pixel-Zone, but the best teacher is practice. *sigh* Maybe I’ll upload my stuff for tearting apart critique when I get a semblance of something done.
Why spriting a tileset? For a game of course. I’m still waiting to see whether I can sprite worth something before I begin that path though. Also deciding what engine I should use. Probably either RPG Maker XP or JCraft. I even thought of making a homebrew DS rom. But I’m hardly skilled enough for any of these options. But dreams of grandeur are always nice. And what gaming nerd doesn’t dream of making their own perfect game? Spam away with your perfect game ideas if you wish. Right now I’m in an SRPG kind of mood.
Filed under: art, delusions of grandeur, game, gamedev | Tagged: art, gamedev, JCraft, nds, pixel, rpg maker xp, spriting, SRPG | Leave a comment »